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Part of Bloomburrow
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#12 in Green Commander Staples
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Legendary Creature — Elemental Bear
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Bloomburrow (BLB)
Live Play Data
Lumra, Bellow of the Woods
3%
Live Inclusion
Times Brought
1425
Decks Running
640
Median Cast Turn
6.0
Drawn → Played
67%
Format
First-cast turn
n=380
1%
T1
2%
T2
10%
T3
14%
T4
16%
T5
48%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
8
· max
18
On curve
57%
(55 / 380 cast on T6)
Cast same turn as drawn
35%
The "good card" funnel
1425 brought · 554 playersBrought to game
1425
Ever drawn
382
Reached battlefield
255
Still on board at game end
160
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.2pp
Players who cast this card win 40% of the time (n=228) , vs 28% when it never left the library (n=841).
When players drew this card but left it in hand, they won 21% (n=118).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.8pp; 95% confidence interval +6.2pp to +19.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
452 instances3.5%
Library
35.4%
Battlefield
29.9%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Beorn the Fierce
71 decks
-
2
Hearthhull, the Worldseed
41 decks
-
3
Teval, the Balanced Scale
41 decks
-
4
Ayula, Queen Among Bears
31 decks
-
5
Homer, the Hermit
30 decks
-
6
Glarb, Calamity's Augur
27 decks
-
7
The Necrobloom
23 decks
-
8
Tifa Lockhart
20 decks
-
9
Ashling, the Limitless
17 decks
-
10
The Wandering Minstrel
16 decks
Card text
Lumra, Bellow of the Woods
Legendary Creature — Elemental Bear
Reach, vigilance
Lumra's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
* / *
Bloomburrow (BLB)
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Mythic
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Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.