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Lumra, Bellow of the Woods card art
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Lumra, Bellow of the Woods

{4} {G} {G} · Legendary Creature — Elemental Bear · Bloomburrow (BLB)
Times Brought
729
Decks Running
367
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Lumra, Bellow of the Woods card

Lumra, Bellow of the Woods

{4} {G} {G}
Legendary Creature — Elemental Bear
Reach, vigilance Lumra's power and toughness are each equal to the number of lands you control. When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
* / *
Bloomburrow (BLB) · Mythic · Illustrated by Matt Stewart

Final zone distribution

205 instances
2.9%
Library
39.5%
Battlefield
25.9%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

729 brought · 322 players
Brought to game
729
Ever drawn
169
Reached battlefield
108
Still on board at game end
81

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.3pp

Players who cast this card win 28% of the time (n=82) , vs 25% when it never left the library (n=365).

When players drew this card but left it in hand, they won 22% (n=47).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.6pp; 95% confidence interval -3.3pp to +8.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=183
1%
T1
2%
T2
9%
T3
19%
T4
19%
T5
47%
T6-9
5%
T10+
Median 6 P25 4 · P75 7 · max 14
On curve 68% (37 / 183 cast on T6) Cast same turn as drawn 36%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.