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Part of Marvel Super Heroes
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Legendary Creature — Human Villain
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Marvel Super Heroes (MSH)
Card Preview
Madame Masque
Times Brought
130
Decks Running
68
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Madame Masque
Legendary Creature — Human Villain
When Madame Masque enters, she connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)
3 / 2
Marvel Super Heroes (MSH)
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Uncommon
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Illustrated by Javier Charro
Final zone distribution
31 instances3.2%
Library
22.6%
Battlefield
48.4%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
23 decks
-
2
Norman Osborn // Green Goblin
7 decks
-
3
Thanos, the Mad Titan
7 decks
-
4
Madame Hydra
5 decks
-
5
Kang, Temporal Tyrant
4 decks
-
6
Doctor Octopus, Master Planner
2 decks
-
7
Karumonix, the Rat King
2 decks
-
8
Prowler, Clawed Thief
2 decks
-
9
Ultron, Unlimited
2 decks
-
10
Ares, God of War
1 decks
The "good card" funnel
130 brought · 64 playersBrought to game
130
Ever drawn
28
Reached battlefield
15
Still on board at game end
7
≥ -19.8pp
Players who cast this card win 23% of the time (n=15) , vs 29% when it never left the library (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.8pp; 95% confidence interval -19.8pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.