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Part of Marvel Super Heroes
·
Instant
·
Marvel Super Heroes Commander (MSC)
Card Preview
Make Your Move
1%
Decklist Inclusion
Times Brought
207
Decks Running
129
In Decks
1148
Decklist Inclusion
1%
Format
Final zone distribution
53 instances5.7%
Battlefield
56.6%
Graveyard
5.7%
Exile
32.1%
Hand
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
81 decks
-
2
Director Nick Fury
4 decks
-
3
Anti-Venom, Horrifying Healer
2 decks
-
4
Gishath, Sun's Avatar
2 decks
-
5
Kastral, the Windcrested
2 decks
-
6
Splinter, Radical Rat
2 decks
-
7
Y'shtola, Night's Blessed
2 decks
-
8
Anim Pakal, Thousandth Moon
1 decks
-
9
April O'Neil, Live on the Scene
1 decks
-
10
Arabella, Abandoned Doll
1 decks
The "good card" funnel
207 brought · 128 playersBrought to game
207
Ever drawn
48
Reached battlefield
28
Still on board at game end
3
≥ -25.4pp
Players who cast this card win 10% of the time (n=28) , vs 22% when it never left the library (n=132).
When players drew this card but left it in hand, they won 27% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -12.6pp; 95% confidence interval -25.4pp to +0.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
4%
T3
0%
T4
7%
T5
50%
T6-9
39%
T10+
Median
8.5
P25
7
· P75
11
· max
13
On curve
4%
(1 / 28 cast on T3)
Cast same turn as drawn
37%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.