Malakir Rebirth // Malakir Mire card art
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Malakir Rebirth // Malakir Mire

Instant // Land · Zendikar Rising (ZNR)
Times Brought
866
Decks Running
489
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Malakir Rebirth // Malakir Mire card Malakir Rebirth // Malakir Mire back face

Malakir Rebirth

{B}
Instant
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Malakir Mire

Land
This land enters tapped. {T}: Add {B}.
Zendikar Rising (ZNR) · Uncommon · Illustrated by Marta Nael

Final zone distribution

200 instances
2.5%
Library
26.0%
Battlefield
26.5%
Graveyard
5.5%
Exile

The "good card" funnel

867 brought · 398 players
Brought to game
867
Ever drawn
180
Reached battlefield
96
Still on board at game end
52

Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.1pp

Players who cast this card win 32% of the time (n=77) , vs 24% when it never left the library (n=503).

When players drew this card but left it in hand, they won 28% (n=68) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +7.7pp; 95% confidence interval +2.1pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=96
13%
T1
6%
T2
16%
T3
13%
T4
14%
T5
34%
T6-9
5%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 13% (12 / 96 cast on T1) Cast same turn as drawn 43%
96 of 100 times cast 96%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.