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Mana Vault card art
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Mana Vault

{1} · Artifact · Double Masters 2022 (2X2)
Times Brought
2006
Decks Running
997
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Mana Vault card

Mana Vault

{1}
Artifact
This artifact doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.
Double Masters 2022 (2X2) · Mythic · Illustrated by Christine Choi

Final zone distribution

511 instances
1.4%
Library
66.7%
Battlefield
10.4%
Graveyard
7.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

2008 brought · 584 players
Brought to game
2008
Ever drawn
473
Reached battlefield
395
Still on board at game end
341

Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.4pp

Players who cast this card win 28% of the time (n=323) , vs 26% when it never left the library (n=1133).

When players drew this card but left it in hand, they won 21% (n=63) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +2.6pp; 95% confidence interval -0.4pp to +5.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=395
33%
T1
14%
T2
13%
T3
13%
T4
8%
T5
15%
T6-9
4%
T10+
Median 3 P25 1 · P75 5 · max 18
On curve 33% (132 / 395 cast on T1) Cast same turn as drawn 75%
1760 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.