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Part of Bloomburrow
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#7 white board wipe
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Sorcery
·
Reality Fracture Commander (FRC)
Live Play Data
Martial Coup
4%
Live Inclusion
Times Brought
1943
Decks Running
926
Median Cast Turn
8.0
Drawn → Played
58%
Format
First-cast turn
n=284
0%
T1
1%
T2
2%
T3
4%
T4
9%
T5
60%
T6-9
24%
T10+
Median
8.0
P25
6
· P75
9
· max
18
Cast same turn as drawn
25%
The "good card" funnel
1943 brought · 821 playersBrought to game
1943
Ever drawn
489
Reached battlefield
284
Still on board at game end
22
≥ +4.0pp
Players who cast this card win 34% of the time (n=253) , vs 24% when it never left the library (n=1173).
When players drew this card but left it in hand, they won 28% (n=173).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval +4.0pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
521 instances6.0%
Library
4.2%
Battlefield
50.1%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
234 decks
-
2
T'Challa, the Black Panther
156 decks
-
3
Caesar, Legion's Emperor
88 decks
-
4
Zinnia, Valley's Voice
61 decks
-
5
Marneus Calgar
46 decks
-
6
Inquisitor Greyfax
44 decks
-
7
Darien, King of Kjeldor
16 decks
-
8
Myrel, Shield of Argive
14 decks
-
9
Arabella, Abandoned Doll
10 decks
-
10
Jetmir, Nexus of Revels
10 decks
Card text
Martial Coup
Sorcery
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Reality Fracture Commander (FRC)
·
Rare
·
Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.