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Martial Coup card art
Live Play Data

Martial Coup

{X} {W} {W} · Sorcery · Marvel Super Heroes Commander (MSC)
3%
Live Inclusion
Times Brought
837
Decks Running
422
Median Cast Turn
8.0
Drawn → Played
55%
Format

First-cast turn

n=108
0%
T1
2%
T2
1%
T3
5%
T4
4%
T5
62%
T6-9
27%
T10+
Median 8.0 P25 6 · P75 10 · max 17
Cast same turn as drawn 18%

The "good card" funnel

837 brought · 394 players
Brought to game
837
Ever drawn
195
Reached battlefield
108
Still on board at game end
8
≥ -2.1pp

Players who cast this card win 30% of the time (n=91) , vs 23% when it never left the library (n=517).

When players drew this card but left it in hand, they won 21% (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.0pp; 95% confidence interval -2.1pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

206 instances
3.9%
Library
3.9%
Battlefield
49.5%
Graveyard
3.9%
Exile

Commanders that played this card

in tracked games
Card text
Martial Coup card

Martial Coup

{X} {W} {W}
Sorcery
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Andreas Zafiratos

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.