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Part of Bloomburrow
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Martial Coup
Times Brought
404
Decks Running
225
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
63 instances1.6%
Library
7.9%
Battlefield
42.9%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
55 decks
-
2
Caesar, Legion's Emperor
30 decks
-
3
Zinnia, Valley's Voice
19 decks
-
4
Inquisitor Greyfax
15 decks
-
5
Marneus Calgar
13 decks
-
6
Neyali, Suns' Vanguard
7 decks
-
7
Commissar Severina Raine
4 decks
-
8
Darien, King of Kjeldor
4 decks
-
9
Kitt Kanto, Mayhem Diva
4 decks
-
10
Myrel, Shield of Argive
4 decks
The "good card" funnel
405 brought · 205 playersBrought to game
405
Ever drawn
57
Reached battlefield
25
Still on board at game end
5
≥ -13.3pp
Players who cast this card win 23% of the time (n=22) , vs 25% when it never left the library (n=276).
When players drew this card but left it in hand, they won 25% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.3pp; 95% confidence interval -13.3pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
0%
T2
0%
T3
8%
T4
4%
T5
68%
T6-9
20%
T10+
Median
8
P25
7
· P75
9
· max
13
Cast same turn as drawn
24%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.