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Part of Final Fantasy
·
Legendary Creature — Human Warlock
·
Final Fantasy (FIN)
Live Play Data
Matoya, Archon Elder
1%
Live Inclusion
Times Brought
272
Decks Running
125
Median Cast Turn
5
Drawn → Played
77%
Format
First-cast turn
n=51
0%
T1
6%
T2
31%
T3
10%
T4
24%
T5
29%
T6-9
0%
T10+
Median
5
P25
3
· P75
6
· max
9
On curve
37%
(16 / 51 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
273 brought · 122 playersBrought to game
273
Ever drawn
61
Reached battlefield
47
Still on board at game end
29
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 36% of the time (n=45) , vs 20% when it never left the library (n=175).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.0pp; 95% confidence interval +2.1pp to +29.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
72 instances40.3%
Battlefield
34.7%
Graveyard
12.5%
Exile
12.5%
Hand
Commanders that played this card
in tracked games-
1
Denzilore Fatehold
31 decks
-
2
Golbez, Crystal Collector
24 decks
-
3
Mirko, Obsessive Theorist
12 decks
-
4
Aragorn, the Uniter
6 decks
-
5
Glarb, Calamity's Augur
6 decks
-
6
Aminatou, Veil Piercer
5 decks
-
7
Elminster
5 decks
-
8
Elrond, Master of Healing
4 decks
-
9
Ultimecia, Time Sorceress // Ultimecia, Omnipotent
4 decks
-
10
Arwen Undómiel
3 decks
Card text
Matoya, Archon Elder
Legendary Creature — Human Warlock
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
1 / 4
Final Fantasy (FIN)
·
Rare
·
Illustrated by Luisa J. Preissler
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.