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Part of Duskmourn: House of Horror
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#17 in Rakdos Commander Staples
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Creature — Devil
·
Edge of Eternities Commander (EOC)
Live Play Data
Mayhem Devil
9%
Live Inclusion
Times Brought
2917
Decks Running
1317
Median Cast Turn
6.0
Drawn → Played
66%
Format
First-cast turn
n=428
0%
T1
0%
T2
15%
T3
11%
T4
15%
T5
47%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
15
On curve
16%
(66 / 428 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
2919 brought · 1108 playersBrought to game
2919
Ever drawn
652
Reached battlefield
428
Still on board at game end
211
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.2pp
Players who cast this card win 35% of the time (n=385) , vs 24% when it never left the library (n=1885).
When players drew this card but left it in hand, they won 22% (n=201).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.9pp; 95% confidence interval +6.2pp to +15.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
726 instances3.4%
Library
29.1%
Battlefield
33.9%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
210 decks
-
2
Valgavoth, Harrower of Souls
183 decks
-
3
Smaug the Impenetrable
105 decks
-
4
Korvold, Fae-Cursed King
63 decks
-
5
Shadow the Hedgehog
40 decks
-
6
Szarel, Genesis Shepherd
38 decks
-
7
Prosper, Tome-Bound
36 decks
-
8
Deadpool, Trading Card
35 decks
-
9
Indoraptor, the Perfect Hybrid
34 decks
-
10
Smaug, Wicked Worm
31 decks
Card text
Mayhem Devil
Creature — Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
3 / 3
Edge of Eternities Commander (EOC)
·
Uncommon
·
Illustrated by Dmitry Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.