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Part of March of the Machine
·
Instant
·
March of the Machine (MOM)
Live Play Data
Meeting of Minds
0%
Live Inclusion
Times Brought
227
Decks Running
115
Median Cast Turn
6
Drawn → Played
71%
Format
First-cast turn
n=41
0%
T1
2%
T2
2%
T3
15%
T4
15%
T5
54%
T6-9
12%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
20%
(6 / 41 cast on T4)
Cast same turn as drawn
44%
The "good card" funnel
227 brought · 105 playersBrought to game
227
Ever drawn
58
Reached battlefield
41
Still on board at game end
0
≥ -8.3pp
Players who cast this card win 35% of the time (n=40) , vs 28% when it never left the library (n=144).
When players drew this card but left it in hand, they won 31% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval -8.3pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
64 instances6.3%
Library
71.9%
Graveyard
6.3%
Exile
15.6%
Hand
Commanders that played this card
in tracked games-
1
Ovika, Enigma Goliath
23 decks
-
2
Kasla, the Broken Halo
11 decks
-
3
The Watcher in the Water
11 decks
-
4
Vnwxt, Verbose Host
9 decks
-
5
Captain America, Living Legend
6 decks
-
6
Saint Traft and Rem Karolus
6 decks
-
7
Minn, Wily Illusionist
5 decks
-
8
Aragorn, the Uniter
4 decks
-
9
Third Path Iconoclast
3 decks
-
10
Geralf, the Fleshwright
2 decks
Card text
Meeting of Minds
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Draw two cards.
March of the Machine (MOM)
·
Common
·
Illustrated by Milivoj Ćeran
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.