Card Preview
Merfolk Looter
Times Brought
109
Decks Running
58
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Merfolk Looter
Creature — Merfolk Rogue
1 / 1
Forgotten Realms Commander (AFC)
·
Uncommon
·
Illustrated by Tristan Elwell
Final zone distribution
29 instances41.4%
Battlefield
44.8%
Graveyard
3.4%
Exile
10.3%
Hand
Commanders that played this card
in tracked games-
1
Sefris of the Hidden Ways
11 decks
-
2
Hashaton, Scarab's Fist
8 decks
-
3
Hakbal of the Surging Soul
5 decks
-
4
Captain America, Living Legend
2 decks
-
5
Captain Howler, Sea Scourge
2 decks
-
6
Minn, Wily Illusionist
2 decks
-
7
Namor the Sub-Mariner
2 decks
-
8
Rubinia Soulsinger
2 decks
-
9
Shorikai, Genesis Engine
2 decks
-
10
Alandra, Sky Dreamer
1 decks
The "good card" funnel
109 brought · 56 playersBrought to game
109
Ever drawn
25
Reached battlefield
17
Still on board at game end
12
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.