Merrow Reejerey
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Merrow Reejerey
Final zone distribution
73 instancesCommanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
111 decks
-
2
Namor the Sub-Mariner
13 decks
-
3
Kumena, Tyrant of Orazca
10 decks
-
4
Tuvasa the Sunlit
3 decks
-
5
Grandmother Goby
2 decks
-
6
Morska, Undersea Sleuth
2 decks
-
7
Sygg, River Guide
2 decks
-
8
Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield
2 decks
-
9
The Ur-Dragon
2 decks
-
10
Adrix and Nev, Twincasters
1 decks
The "good card" funnel
366 brought · 154 playersOnce cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=49) , vs 28% when it never left the library (n=244).
When players drew this card but left it in hand, they won 19% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.7pp; 95% confidence interval -5.9pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.