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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Ninja Turtle
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Michelangelo, Improviser
0%
Live Inclusion
Times Brought
189
Decks Running
50
Median Cast Turn
—
Drawn → Played
50%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
189 brought · 46 playersBrought to game
189
Ever drawn
34
Reached battlefield
17
Still on board at game end
8
≥ -28.2pp
Players who cast this card win 11% of the time (n=16) , vs 23% when it never left the library (n=134).
When players drew this card but left it in hand, they won 15% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -12.1pp; 95% confidence interval -28.2pp to +4.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances8.3%
Library
22.2%
Battlefield
25.0%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
14 decks
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2
Heroes in a Half Shell
10 decks
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3
Raph & Mikey, Troublemakers
6 decks
-
4
Michelangelo, the Heart
3 decks
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5
Peter Parker // Amazing Spider-Man
2 decks
-
6
Agent Frank Horrigan
1 decks
-
7
April O'Neil, Live on the Scene
1 decks
-
8
Goreclaw, Terror of Qal Sisma
1 decks
-
9
Henzie "Toolbox" Torre
1 decks
-
10
Jenova, Ancient Calamity
1 decks
Card text
Michelangelo, Improviser
Legendary Creature — Mutant Ninja Turtle
Sneak 

(You may cast this spell for 

if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.
4 / 4
Teenage Mutant Ninja Turtles (TMT)
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Mythic
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Illustrated by Narendra Bintara Adi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.