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Part of Marvel Super Heroes
·
Artifact
·
Battlebond (BBD)
Card Preview
Mind's Eye
1%
Decklist Inclusion
Times Brought
213
Decks Running
107
In Decks
733
Decklist Inclusion
1%
Format
Final zone distribution
57 instances5.3%
Library
49.1%
Battlefield
24.6%
Graveyard
21.1%
Hand
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
35 decks
- 2 Molecule Man 8 decks
- 3 Ultron, Artificial Malevolence 8 decks
-
4
Ashnod, Flesh Mechanist
2 decks
-
5
Azusa, Lost but Seeking
2 decks
-
6
Darien, King of Kjeldor
2 decks
- 7 Kozilek, the Great Distortion 2 decks
-
8
Sami, Wildcat Captain
2 decks
-
9
Shadowfax, Lord of Horses
2 decks
- 10 Ultima, Origin of Oblivion 2 decks
The "good card" funnel
213 brought · 96 playersBrought to game
213
Ever drawn
54
Reached battlefield
35
Still on board at game end
28
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.7pp
Players who cast this card win 35% of the time (n=34) , vs 30% when it never left the library (n=143).
When players drew this card but left it in hand, they won 25% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.2pp; 95% confidence interval -10.7pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
0%
T1
0%
T2
3%
T3
3%
T4
17%
T5
66%
T6-9
11%
T10+
Median
7
P25
6
· P75
8
· max
10
On curve
23%
(6 / 35 cast on T5)
Cast same turn as drawn
21%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.