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Part of Marvel Super Heroes
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Artifact
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Battlebond (BBD)
Live Play Data
Mind's Eye
1%
Live Inclusion
Times Brought
512
Decks Running
233
Median Cast Turn
7.0
Drawn → Played
58%
Format
First-cast turn
n=70
0%
T1
0%
T2
1%
T3
4%
T4
23%
T5
56%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
9
· max
10
On curve
29%
(16 / 70 cast on T5)
Cast same turn as drawn
24%
The "good card" funnel
512 brought · 207 playersBrought to game
512
Ever drawn
121
Reached battlefield
70
Still on board at game end
55
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.8pp
Players who cast this card win 28% of the time (n=64) , vs 26% when it never left the library (n=329).
When players drew this card but left it in hand, they won 18% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -9.8pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
132 instances5.3%
Library
41.7%
Battlefield
22.7%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
72 decks
- 2 Molecule Man 16 decks
- 3 Ultron, Artificial Malevolence 14 decks
- 4 Zhulodok, Void Gorger 8 decks
- 5 Ultima, Origin of Oblivion 5 decks
-
6
Avacyn, Angel of Hope
4 decks
-
7
Gluntch, the Bestower
4 decks
- 8 Graaz, Unstoppable Juggernaut 4 decks
- 9 Karn, Legacy Reforged 4 decks
- 10 Traxos, Scourge of Kroog 4 decks
Card text
Mind's Eye
Artifact
Whenever an opponent draws a card, you may pay
. If you do, draw a card.
Battlebond (BBD)
·
Rare
·
Illustrated by Karl Kopinski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.