Mirari's Wake
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Mirari's Wake
Final zone distribution
308 instancesCommanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
157 decks
-
2
Gishath, Sun's Avatar
55 decks
-
3
The Ur-Dragon
45 decks
-
4
Arahbo, Roar of the World
26 decks
-
5
Anikthea, Hand of Erebos
22 decks
-
6
Rin and Seri, Inseparable
19 decks
-
7
Pantlaza, Sun-Favored
14 decks
-
8
Esika, God of the Tree // The Prismatic Bridge
13 decks
-
9
Sigarda, Font of Blessings
12 decks
-
10
Progenitus
11 decks
The "good card" funnel
1465 brought · 614 playersOnce cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=164) , vs 24% when it never left the library (n=871).
When players drew this card but left it in hand, they won 22% (n=64).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval +3.7pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.