collections_bookmark
Part of Marvel Super Heroes
·
Creature — Merfolk Warrior
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Mist-Cloaked Herald
1%
Live Inclusion
Times Brought
409
Decks Running
201
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=73
25%
T1
5%
T2
8%
T3
10%
T4
11%
T5
37%
T6-9
4%
T10+
Median
5
P25
2
· P75
7
· max
12
On curve
25%
(18 / 73 cast on T1)
Cast same turn as drawn
68%
The "good card" funnel
410 brought · 191 playersBrought to game
410
Ever drawn
103
Reached battlefield
73
Still on board at game end
41
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.8pp
Players who cast this card win 28% of the time (n=69) , vs 15% when it never left the library (n=248).
When players drew this card but left it in hand, they won 46% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.0pp; 95% confidence interval +2.8pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
117 instances5.1%
Library
35.0%
Battlefield
30.8%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
44 decks
-
2
Satoru Umezawa
39 decks
-
3
Vnwxt, Verbose Host
26 decks
-
4
Massimo, the Magician
19 decks
-
5
Hakbal of the Surging Soul
18 decks
-
6
Jon Irenicus, Shattered One
10 decks
-
7
Gonti, Canny Acquisitor
8 decks
-
8
Edric, Spymaster of Trest
3 decks
-
9
Fblthp, Impossibly Lost
3 decks
-
10
Goro-Goro and Satoru
3 decks
Card text
Mist-Cloaked Herald
Creature — Merfolk Warrior
This creature can't be blocked.
1 / 1
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Nino Is
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.