collections_bookmark Part of Marvel Super Heroes
Mist-Cloaked Herald card art
Live Play Data

Mist-Cloaked Herald

{U} · Creature — Merfolk Warrior · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
285
Decks Running
150
Median Cast Turn
4.5
Drawn → Played
74%
Format

First-cast turn

n=56
25%
T1
5%
T2
11%
T3
9%
T4
9%
T5
36%
T6-9
5%
T10+
Median 4.5 P25 2 · P75 7 · max 12
On curve 25% (14 / 56 cast on T1) Cast same turn as drawn 72%

The "good card" funnel

286 brought · 144 players
Brought to game
286
Ever drawn
76
Reached battlefield
56
Still on board at game end
31

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.6pp

Players who cast this card win 30% of the time (n=54) , vs 14% when it never left the library (n=175).

When players drew this card but left it in hand, they won 51% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.3pp; 95% confidence interval +4.6pp to +28.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

84 instances
3.6%
Library
36.9%
Battlefield
34.5%
Graveyard
6.0%
Exile

Commanders that played this card

in tracked games
Card text
Mist-Cloaked Herald card

Mist-Cloaked Herald

{U}
Creature — Merfolk Warrior
This creature can't be blocked.
1 / 1
Marvel Super Heroes Commander (MSC) · Common · Illustrated by Nino Is

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.