collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Mizzium Mortars card art
Live Play Data

Mizzium Mortars

{1} {R} · Sorcery · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
247
Decks Running
129
Median Cast Turn
7
Drawn → Played
59%
Format

First-cast turn

n=33
0%
T1
0%
T2
6%
T3
9%
T4
9%
T5
55%
T6-9
21%
T10+
Median 7 P25 6 · P75 9 · max 16
Cast same turn as drawn 45%

The "good card" funnel

247 brought · 120 players
Brought to game
247
Ever drawn
56
Reached battlefield
33
Still on board at game end
4
≥ -4.5pp

Players who cast this card win 34% of the time (n=29) , vs 21% when it never left the library (n=160).

When players drew this card but left it in hand, they won 25% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.2pp; 95% confidence interval -4.5pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

69 instances
2.9%
Library
5.8%
Battlefield
50.7%
Graveyard
13.0%
Exile

Commanders that played this card

in tracked games
Card text
Mizzium Mortars card

Mizzium Mortars

{1} {R}
Sorcery
Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Christina Davis

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.