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Mosswort Bridge card art
Live Play Data

Mosswort Bridge

Land · Tarkir: Dragonstorm Commander (TDC)
11%
Live Inclusion
Times Brought
761
Decks Running
415
Median Cast Turn
4
Drawn → Played
76%
Format

11% of tracked Commander decks run Mosswort Bridge, and when it reaches a hand, 76% of those copies are played before the game ends, with a median first-cast turn of 4.

Mosswort Bridge earns its slot in green creature decks by doing two things at once: it produces mana and hides a free spell under itself, waiting for the board to hit 10 total power. Across 708 tracked multiplayer Commander games on Playgroup Live, 11% of decks bring it to the table.

The play pattern shows up clearly in the numbers. 76% of drawn copies are played before the game ends. That is on the high end for a utility land, and it reflects a card that players are happy to deploy whenever they see it rather than hold strategically. Median first cast lands on turn 4, though the distribution is wide: the mode is turn 1 (dropped in opening-hand games), with a second cluster of activations in turns 5-7 once a green board has assembled the power threshold.

The commander spread is meaningful context. Mosswort Bridge clusters heaviest in high-power creature strategies: Pantlaza, Bello, and Hakbal top the list. Those are exactly the shells that routinely hit 10 total power and can realistically fire the Hideaway trigger. Outside of green creature decks, the card sees little play, which keeps its overall inclusion rate modest relative to colorless staples.

At a glance
  • 11% of tracked Commander decks include Mosswort Bridge
  • 76% of drawn copies reach the battlefield before the game ends
  • T4 median first-cast turn across all tracked games
  • 92% battlefield stickiness once played, lands rarely leave play
  • 329 distinct players have brought this card to a tracked game, a well-spread sample
  • 32% win rate in participations where Mosswort Bridge was played

First-cast turn

n=145
29%
T1
10%
T2
8%
T3
7%
T4
14%
T5
28%
T6-9
5%
T10+
Median 4 P25 1 · P75 6 · max 13
Cast same turn as drawn 62%

The "good card" funnel

765 brought · 329 players
Brought to game
765
Ever drawn
190
Reached battlefield
145
Still on board at game end
133
76%

Of 765 Mosswort Bridges brought to games, 190 were drawn, 145 of those were played, and the vast majority remained on the battlefield through the end of the game.

≥ +0.9pp

Players who cast this card win 32% of the time (n=142) , vs 23% when it never left the library (n=532).

When players drew this card but left it in hand, they won 35% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +8.4pp; 95% confidence interval +0.9pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

207 instances
2.9%
Library
64.3%
Battlefield
14.5%
Graveyard
4.8%
Exile

Most Mosswort Bridge copies finish the game on the battlefield, a structural consequence of lands being hard to remove. The small graveyard count reflects targeted land destruction and sacrifice effects rather than the card being bad.

Commanders that played this card

in tracked games

Pantlaza and Bello dominate the top slots, reflecting how consistently Mosswort Bridge finds a home in high-power green creature strategies that can reliably trigger the 10-power Hideaway condition.

Frequently Asked

How often is Mosswort Bridge drawn in a Commander game?
In 708 tracked multiplayer games where Mosswort Bridge was in the deck, it was drawn 25% of the time. That is typical for a singleton land in a 100-card deck. Of 190 copies that reached a player's hand, 76% were played before the game ended. The remainder is largely a game-length effect: copies drawn very late often have no opportunity to resolve.
What turn does Mosswort Bridge typically enter the battlefield?
Median first-cast turn is 4. The distribution is bimodal. A cluster of copies land on turn 1 when drawn in the opening hand, and a second cluster falls in turns 5-7, consistent with players who drew it mid-game and deployed it once a green board was established. The Hideaway trigger fires on entry regardless of turn, so early deployment is always preferable.
Does casting Mosswort Bridge actually correlate with winning?
Win rate when the card was played sits at 32%, compared to 23% in participations where it stayed in the library. That is a +8.4 percentage-point gap. Both the cast bucket (n=142) and the library bucket (n=532) have reasonable sample sizes, so this is a directional signal worth watching, but the dataset is still growing and the confidence interval crosses zero at the lower bound.
Which commanders play Mosswort Bridge most?
Pantlaza, Sun-Favored leads the tracked dataset, followed by Bello, Bard of the Brambles and Hakbal of the Surging Soul. All three are green-based creature strategies that reliably assemble 10 total power. The pattern is consistent: Mosswort Bridge belongs in decks that go wide or tall with creatures, not in control or combo shells that may never trigger Hideaway.
Is Mosswort Bridge legal in Commander?
Yes. Mosswort Bridge is legal in Commander, Legacy, Modern, Vintage, Duel Commander, and Oathbreaker. It is not legal in Standard, Pioneer, Alchemy, Brawl, or Pauper. It has no ban anywhere it is legal.
How concentrated is the Mosswort Bridge data across players?
The data is well-spread. 329 distinct players have brought Mosswort Bridge to a tracked game on Playgroup Live, and the single heaviest contributor accounts for just 3% of all instances. That low concentration is a meaningful strength of the dataset: no single player's habits are distorting the aggregate numbers.