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Mosswort Bridge card art
Live Play Data

Mosswort Bridge

Land · Tarkir: Dragonstorm Commander (TDC)
11%
Live Inclusion
Times Brought
3912
Decks Running
1789
Median Cast Turn
4
Drawn → Played
74%
Format

First-cast turn

n=707
28%
T1
10%
T2
10%
T3
9%
T4
10%
T5
28%
T6-9
5%
T10+
Median 4 P25 1 · P75 6 · max 19
Cast same turn as drawn 64%

The "good card" funnel

3916 brought · 1375 players
Brought to game
3916
Ever drawn
961
Reached battlefield
707
Still on board at game end
636

Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.8pp

Players who cast this card win 33% of the time (n=647) , vs 26% when it never left the library (n=2519).

When players drew this card but left it in hand, they won 32% (n=227).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.5pp; 95% confidence interval +3.8pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1057 instances
4.0%
Library
60.2%
Battlefield
14.0%
Graveyard
4.4%
Exile

Commanders that played this card

in tracked games
Card text
Mosswort Bridge card

Mosswort Bridge

Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Tarkir: Dragonstorm Commander (TDC) · Rare · Illustrated by Jeremy Jarvis

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.