collections_bookmark
Part of Bloomburrow
Live Play Data
Mosswort Bridge
Land
·
Tarkir: Dragonstorm Commander (TDC)
11%
Live Inclusion
Times Brought
3912
Decks Running
1789
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=707
28%
T1
10%
T2
10%
T3
9%
T4
10%
T5
28%
T6-9
5%
T10+
Median
4
P25
1
· P75
6
· max
19
Cast same turn as drawn
64%
The "good card" funnel
3916 brought · 1375 playersBrought to game
3916
Ever drawn
961
Reached battlefield
707
Still on board at game end
636
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.8pp
Players who cast this card win 33% of the time (n=647) , vs 26% when it never left the library (n=2519).
When players drew this card but left it in hand, they won 32% (n=227).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval +3.8pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1057 instances4.0%
Library
60.2%
Battlefield
14.0%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
137 decks
-
2
Bello, Bard of the Brambles
110 decks
-
3
Hakbal of the Surging Soul
65 decks
-
4
Ureni of the Unwritten
65 decks
-
5
Ghalta, Primal Hunger
55 decks
-
6
Beorn the Fierce
40 decks
-
7
Eshki, Temur's Roar
33 decks
-
8
Gishath, Sun's Avatar
30 decks
-
9
Radagast of Rhosgobel
28 decks
-
10
Zimone, Mystery Unraveler
22 decks
Card text
Mosswort Bridge
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Jeremy Jarvis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.