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Part of Bloomburrow
Live Play Data
Mosswort Bridge
Land
·
Star Trek Commander (TRC)
12%
Live Inclusion
Times Brought
7398
Decks Running
3103
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=1401
25%
T1
9%
T2
9%
T3
9%
T4
10%
T5
30%
T6-9
8%
T10+
Median
4
P25
1
· P75
7
· max
19
Cast same turn as drawn
61%
The "good card" funnel
7402 brought · 2324 playersBrought to game
7402
Ever drawn
1889
Reached battlefield
1401
Still on board at game end
1272
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.7pp
Players who cast this card win 32% of the time (n=1257) , vs 26% when it never left the library (n=4699).
When players drew this card but left it in hand, they won 31% (n=432).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval +3.7pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2075 instances3.6%
Library
61.3%
Battlefield
13.2%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
265 decks
-
2
Pantlaza, Sun-Favored
220 decks
-
3
Bello, Bard of the Brambles
180 decks
-
4
Ureni of the Unwritten
113 decks
-
5
Hakbal of the Surging Soul
107 decks
-
6
Beorn the Fierce
62 decks
-
7
Eshki, Temur's Roar
49 decks
-
8
Radagast of Rhosgobel
44 decks
-
9
Gishath, Sun's Avatar
42 decks
-
10
Zimone, Mystery Unraveler
34 decks
Card text
Mosswort Bridge
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Joan Piqué Llorens
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.