bolt Game Changer on the MTG Commander Game Changers list format_list_numbered #26 colorless ramp card
Mox Diamond card art
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Mox Diamond

{0} · Artifact · Tempest Remastered (TPR)
Times Brought
3741
Decks Running
1725
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Mox Diamond card

Mox Diamond

{0}
Artifact
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color.
Tempest Remastered (TPR) · Mythic · Illustrated by Dan Frazier

Final zone distribution

878 instances
2.7%
Library
53.8%
Battlefield
15.7%
Graveyard
8.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

3742 brought · 947 players
Brought to game
3742
Ever drawn
791
Reached battlefield
585
Still on board at game end
472

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.1pp

Players who cast this card win 28% of the time (n=456) , vs 25% when it never left the library (n=2089).

When players drew this card but left it in hand, they won 27% (n=153).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.3pp; 95% confidence interval -0.1pp to +4.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=585
40%
T1
8%
T2
10%
T3
11%
T4
9%
T5
18%
T6-9
4%
T10+
Median 3 P25 1 · P75 5 · max 18
Cast same turn as drawn 78%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.