Mox Diamond
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Mox Diamond
Final zone distribution
334 instancesCommanders that played this card
in tracked games-
1
The Ur-Dragon
24 decks
-
2
Kinnan, Bonder Prodigy
18 decks
-
3
Vivi Ornitier
18 decks
-
4
Etali, Primal Conqueror // Etali, Primal Sickness
16 decks
-
5
Yuriko, the Tiger's Shadow
13 decks
-
6
Krenko, Mob Boss
12 decks
-
7
K'rrik, Son of Yawgmoth
11 decks
-
8
Urza, Lord High Artificer
11 decks
-
9
Y'shtola, Night's Blessed
11 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
10 decks
The "good card" funnel
1408 brought · 362 playersOnce cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=192) , vs 26% when it never left the library (n=813).
When players drew this card but left it in hand, they won 29% (n=47) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.4pp; 95% confidence interval -2.5pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=231Full analysis unlocks as more games are tracked. Stats refresh nightly.