Myr Turbine card art
Live Play Data

Myr Turbine

{5} · Artifact · Mirrodin Besieged (MBS)
0%
Live Inclusion
Times Brought
191
Decks Running
89
Median Cast Turn
6
Drawn → Played
62%
Format

First-cast turn

n=23
0%
T1
0%
T2
9%
T3
17%
T4
22%
T5
43%
T6-9
9%
T10+
Median 6 P25 4 · P75 7 · max 10
On curve 48% (5 / 23 cast on T5)

The "good card" funnel

191 brought · 81 players
Brought to game
191
Ever drawn
37
Reached battlefield
23
Still on board at game end
17

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.0pp

Players who cast this card win 40% of the time (n=23) , vs 21% when it never left the library (n=130).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.5pp; 95% confidence interval -1.0pp to +40.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

43 instances
39.5%
Battlefield
25.6%
Graveyard
9.3%
Exile
25.6%
Hand

Commanders that played this card

in tracked games
Card text
Myr Turbine card

Myr Turbine

{5}
Artifact
{T}: Create a 1/1 colorless Myr artifact creature token. {T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.
Mirrodin Besieged (MBS) · Rare · Illustrated by Randis Albion

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.