Myrel, Shield of Argive
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Myrel, Shield of Argive
Final zone distribution
133 instancesCommanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
34 decks
-
2
Winota, Joiner of Forces
30 decks
-
3
Isshin, Two Heavens as One
28 decks
-
4
Marneus Calgar
12 decks
-
5
Commander Mustard
9 decks
-
6
Darien, King of Kjeldor
9 decks
-
7
Commissar Severina Raine
8 decks
-
8
Heliod, Sun-Crowned
7 decks
-
9
Mondrak, Glory Dominus
6 decks
-
10
Zurgo Stormrender
6 decks
The "good card" funnel
646 brought · 302 playersOnce cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=70) , vs 25% when it never left the library (n=400).
When players drew this card but left it in hand, they won 33% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -5.7pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.