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N'Yami-Class Mother Ship card art
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N'Yami-Class Mother Ship

{6} · Artifact — Vehicle · Marvel Super Heroes Commander (MSC)
Times Brought
520
Decks Running
222
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
N'Yami-Class Mother Ship card

N'Yami-Class Mother Ship

{6}
Artifact — Vehicle
Flying, vigilance, haste Whenever this Vehicle deals combat damage to a player, look at the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. Crew 3
5 / 7
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Kevin Sidharta

Final zone distribution

99 instances
1.0%
Library
49.5%
Battlefield
14.1%
Graveyard
5.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

520 brought · 205 players
Brought to game
520
Ever drawn
94
Reached battlefield
65
Still on board at game end
49

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.2pp

Players who cast this card win 37% of the time (n=47) , vs 28% when it never left the library (n=324).

When players drew this card but left it in hand, they won 27% (n=24).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.0pp; 95% confidence interval +2.2pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=65
0%
T1
0%
T2
2%
T3
9%
T4
20%
T5
58%
T6-9
11%
T10+
Median 6 P25 5 · P75 8 · max 12
On curve 51% (13 / 65 cast on T6) Cast same turn as drawn 33%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.