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Part of Bloomburrow
·
Creature — Elf Warrior
·
Modern Horizons 3 (MH3)
Live Play Data
Nadier's Nightblade
3%
Live Inclusion
Times Brought
1810
Decks Running
753
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=264
0%
T1
4%
T2
11%
T3
11%
T4
15%
T5
47%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
15
On curve
16%
(30 / 264 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
1810 brought · 707 playersBrought to game
1810
Ever drawn
405
Reached battlefield
264
Still on board at game end
152
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.8pp
Players who cast this card win 40% of the time (n=240) , vs 29% when it never left the library (n=1208).
When players drew this card but left it in hand, they won 22% (n=126).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.0pp; 95% confidence interval +4.8pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
442 instances2.5%
Library
34.4%
Battlefield
29.6%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
85 decks
-
2
Chatterfang, Squirrel General
78 decks
-
3
Smaug the Impenetrable
69 decks
-
4
Mr. House, President and CEO
39 decks
-
5
Frodo, Adventurous Hobbit
28 decks
-
6
Prosper, Tome-Bound
26 decks
-
7
Lathril, Blade of the Elves
23 decks
-
8
Smaug, Wicked Worm
22 decks
-
9
Vihaan, Goldwaker
22 decks
-
10
Kambal, Profiteering Mayor
16 decks
Card text
Nadier's Nightblade
Creature — Elf Warrior
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
1 / 3
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Randy Vargas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.