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Natural Reclamation card art
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Natural Reclamation

{4} {G} · Instant · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
146
Decks Running
76
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Natural Reclamation card

Natural Reclamation

{4} {G}
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Destroy target artifact or enchantment.
Commander Legends: Battle for Baldur's Gate (CLB) · Common · Illustrated by Alayna Danner

Final zone distribution

43 instances
4.7%
Library
2.3%
Battlefield
55.8%
Graveyard
16.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

146 brought · 75 players
Brought to game
146
Ever drawn
38
Reached battlefield
29
Still on board at game end
1
≥ +6.4pp

Players who cast this card win 37% of the time (n=26) , vs 20% when it never left the library (n=71).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.8pp; 95% confidence interval +6.4pp to +27.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=29
0%
T1
0%
T2
3%
T3
10%
T4
21%
T5
59%
T6-9
7%
T10+
Median 7 P25 5 · P75 8 · max 11
On curve 34% (6 / 29 cast on T5) Cast same turn as drawn 45%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.