Nature's Will
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Nature's Will
Final zone distribution
65 instancesCommanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
43 decks
-
2
Najeela, the Blade-Blossom
10 decks
-
3
Bruce Banner // The Incredible Hulk
7 decks
-
4
Tadeas, Juniper Ascendant
6 decks
-
5
Gonti, Canny Acquisitor
5 decks
-
6
Shisato, Whispering Hunter
4 decks
-
7
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
4 decks
-
8
Wildsear, Scouring Maw
3 decks
-
9
Agatha of the Vile Cauldron
2 decks
-
10
Arahbo, Roar of the World
2 decks
The "good card" funnel
315 brought · 139 playersOnce cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 35% of the time (n=32) , vs 27% when it never left the library (n=183).
When players drew this card but left it in hand, they won 22% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval -0.3pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.