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Nazgûl card art
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Nazgûl

{2} {B} · Creature — Wraith Knight · The Lord of the Rings: Tales of Middle-earth (LTR)
Times Brought
281
Decks Running
147
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Nazgûl card

Nazgûl

{2} {B}
Creature — Wraith Knight
Deathtouch When this creature enters, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.
1 / 2
The Lord of the Rings: Tales of Middle-earth (LTR) · Uncommon · Illustrated by Igor Krstic

Final zone distribution

501 instances
1.4%
Library
54.7%
Battlefield
25.3%
Graveyard
4.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

2137 brought · 131 players
Brought to game
2137
Ever drawn
470
Reached battlefield
385
Still on board at game end
274

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.1pp

Players who cast this card win 25% of the time (n=159) , vs 12% when it never left the library (n=45).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.2pp; 95% confidence interval +6.1pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=385
4%
T1
8%
T2
16%
T3
12%
T4
11%
T5
39%
T6-9
11%
T10+
Median 5 P25 3 · P75 8 · max 14
On curve 28% (61 / 385 cast on T3) Cast same turn as drawn 44%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.