collections_bookmark Part of Murders at Karlov Manor
Necromancy card art
Live Play Data

Necromancy

{2} {B} · Enchantment · Murders at Karlov Manor Commander (MKC)
3%
Live Inclusion
Times Brought
1133
Decks Running
594
Median Cast Turn
6
Drawn → Played
52%
Format

First-cast turn

n=141
1%
T1
4%
T2
5%
T3
12%
T4
17%
T5
48%
T6-9
14%
T10+
Median 6 P25 5 · P75 8 · max 19
On curve 9% (7 / 141 cast on T3) Cast same turn as drawn 27%

The "good card" funnel

1136 brought · 493 players
Brought to game
1136
Ever drawn
272
Reached battlefield
141
Still on board at game end
49

Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.0pp

Players who cast this card win 38% of the time (n=130) , vs 24% when it never left the library (n=674).

When players drew this card but left it in hand, they won 23% (n=110).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.4pp; 95% confidence interval +6.0pp to +22.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

327 instances
3.4%
Library
15.0%
Battlefield
40.4%
Graveyard
11.6%
Exile

Commanders that played this card

in tracked games
Card text
Necromancy card

Necromancy

{2} {B}
Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Murders at Karlov Manor Commander (MKC) · Uncommon · Illustrated by Bastien L. Deharme

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.