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Part of Starter Commander Decks
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#26 black board wipe
·
Sorcery
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Necromantic Selection
1%
Live Inclusion
Times Brought
711
Decks Running
328
Median Cast Turn
9.0
Drawn → Played
54%
Format
First-cast turn
n=88
0%
T1
0%
T2
3%
T3
1%
T4
5%
T5
55%
T6-9
36%
T10+
Median
9.0
P25
7
· P75
10
· max
14
On curve
31%
(12 / 88 cast on T7)
Cast same turn as drawn
28%
The "good card" funnel
711 brought · 310 playersBrought to game
711
Ever drawn
162
Reached battlefield
88
Still on board at game end
8
≥ -0.8pp
Players who cast this card win 29% of the time (n=78) , vs 19% when it never left the library (n=405).
When players drew this card but left it in hand, they won 16% (n=61).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.1pp; 95% confidence interval -0.8pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
215 instances2.3%
Library
3.7%
Battlefield
47.4%
Graveyard
17.7%
Exile
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
102 decks
-
2
Gisa and Geralf
45 decks
-
3
Anowon, the Ruin Thief
20 decks
-
4
Sefris of the Hidden Ways
15 decks
-
5
Wilhelt, the Rotcleaver
9 decks
-
6
Inalla, Archmage Ritualist
7 decks
-
7
Ob Nixilis of the Black Oath
7 decks
-
8
Vren, the Relentless
6 decks
-
9
Hidetsugu and Kairi
5 decks
-
10
The Scarab God
5 decks
Card text
Necromantic Selection
Sorcery
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Dave Kendall
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.