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Neheb, the Eternal card art
Live Play Data

Neheb, the Eternal

{3} {R} {R} · Legendary Creature — Zombie Minotaur Warrior · Murders at Karlov Manor Commander (MKC)
2%
Live Inclusion
Times Brought
776
Decks Running
384
Median Cast Turn
5
Drawn → Played
57%
Format

First-cast turn

n=123
2%
T1
5%
T2
9%
T3
18%
T4
17%
T5
42%
T6-9
7%
T10+
Median 5 P25 4 · P75 7 · max 14
On curve 50% (21 / 123 cast on T5) Cast same turn as drawn 27%

The "good card" funnel

776 brought · 336 players
Brought to game
776
Ever drawn
192
Reached battlefield
109
Still on board at game end
61

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.0pp

Players who cast this card win 29% of the time (n=100) , vs 29% when it never left the library (n=503).

When players drew this card but left it in hand, they won 27% (n=73).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.2pp; 95% confidence interval -9.0pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

209 instances
5.3%
Library
29.2%
Battlefield
26.8%
Graveyard
10.5%
Exile
Card text
Neheb, the Eternal card

Neheb, the Eternal

{3} {R} {R}
Legendary Creature — Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
4 / 6
Murders at Karlov Manor Commander (MKC) · Mythic · Illustrated by Chris Rahn

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.