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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Nexus Mentality
Times Brought
347
Decks Running
159
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Nexus Mentality
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Move all counters from target nonland permanent you control onto another target nonland permanent you control.
• Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.
Secrets of Strixhaven Commander (SOC)
·
Rare
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Illustrated by Lie Setiawan
Final zone distribution
66 instances1.5%
Library
7.6%
Battlefield
30.3%
Graveyard
59.1%
Hand
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
129 decks
-
2
Inspirit, Flagship Vessel
3 decks
-
3
Primo, the Unbounded
3 decks
-
4
Shang-Chi and the Ten Rings
3 decks
-
5
Adrix and Nev, Twincasters
2 decks
-
6
Grand Arbiter Augustin IV
2 decks
-
7
Grimgrin, Corpse-Born
2 decks
-
8
Brallin, Skyshark Rider
1 decks
-
9
Cazur, Ruthless Stalker
1 decks
-
10
Denzilore Fatehold
1 decks
The "good card" funnel
347 brought · 156 playersBrought to game
347
Ever drawn
63
Reached battlefield
23
Still on board at game end
5
≥ -3.5pp
Players who cast this card win 35% of the time (n=18) , vs 27% when it never left the library (n=209).
When players drew this card but left it in hand, they won 36% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.6pp; 95% confidence interval -3.5pp to +18.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
4%
T1
0%
T2
0%
T3
0%
T4
4%
T5
87%
T6-9
4%
T10+
Median
7
P25
6
· P75
8
· max
10
On curve
4%
(0 / 23 cast on T4)
Cast same turn as drawn
17%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.