Live Play Data
Nezahal, Primal Tide
2%
Live Inclusion
Times Brought
1502
Decks Running
627
Median Cast Turn
6
Drawn → Played
55%
Format
First-cast turn
n=247
1%
T1
0%
T2
3%
T3
10%
T4
15%
T5
60%
T6-9
12%
T10+
Median
6
P25
5
· P75
8
· max
17
On curve
68%
(42 / 247 cast on T7)
Cast same turn as drawn
36%
The "good card" funnel
1503 brought · 582 playersBrought to game
1503
Ever drawn
437
Reached battlefield
239
Still on board at game end
150
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.3pp
Players who cast this card win 36% of the time (n=218) , vs 24% when it never left the library (n=886).
When players drew this card but left it in hand, they won 31% (n=186).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.9pp; 95% confidence interval +5.3pp to +18.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
476 instances4.0%
Library
31.5%
Battlefield
23.5%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
55 decks
-
2
Kinnan, Bonder Prodigy
49 decks
-
3
Hashaton, Scarab's Fist
40 decks
-
4
Satoru Umezawa
27 decks
-
5
Marvo, Deep Operative
22 decks
-
6
Braids, Conjurer Adept
18 decks
-
7
Mr. Foxglove
17 decks
-
8
Arixmethes, Slumbering Isle
15 decks
-
9
Owen Grady, Raptor Trainer
14 decks
-
10
Whtz, the Bibliophile
14 decks
Card text
Nezahal, Primal Tide
Legendary Creature — Elder Dinosaur
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
7 / 7
Commander Legends (CMR)
·
Rare
·
Illustrated by Sam Burley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.