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Part of Teenage Mutant Ninja Turtles
·
Enchantment
·
Teenage Mutant Ninja Turtles Eternal (TMC)
Live Play Data
Ninja Pizza
2%
Live Inclusion
Times Brought
433
Decks Running
166
Median Cast Turn
5
Drawn → Played
66%
Format
First-cast turn
n=71
0%
T1
10%
T2
17%
T3
23%
T4
18%
T5
25%
T6-9
7%
T10+
Median
5
P25
3
· P75
6
· max
13
On curve
27%
(12 / 71 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
433 brought · 152 playersBrought to game
433
Ever drawn
108
Reached battlefield
71
Still on board at game end
59
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.0pp
Players who cast this card win 36% of the time (n=67) , vs 22% when it never left the library (n=270).
When players drew this card but left it in hand, they won 13% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.4pp; 95% confidence interval +3.0pp to +25.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
124 instances0.8%
Library
47.6%
Battlefield
21.0%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
58 decks
-
2
Heroes in a Half Shell
23 decks
-
3
Ygra, Eater of All
20 decks
-
4
Frodo, Adventurous Hobbit
9 decks
-
5
Michelangelo, the Heart
9 decks
-
6
Camellia, the Seedmiser
8 decks
-
7
Rocco, Street Chef
5 decks
-
8
Shelob, Child of Ungoliant
5 decks
-
9
Lucky the Pizza Dog
4 decks
-
10
Brenard, Ginger Sculptor
3 decks
Card text
Ninja Pizza
Enchantment
Foods you control have "
, Sacrifice this artifact: Add one mana of any color."
At the beginning of your second main phase, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Teenage Mutant Ninja Turtles Eternal (TMC)
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Rare
·
Illustrated by Brian Yuen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.