collections_bookmark Part of Marvel Super Heroes format_list_numbered #30 red board wipe
Nova Flame card art
Live Play Data

Nova Flame

{X} {2} {R} {R} · Sorcery · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
257
Decks Running
136
Median Cast Turn
8
Drawn → Played
50%
Format

First-cast turn

n=31
0%
T1
0%
T2
3%
T3
6%
T4
10%
T5
58%
T6-9
23%
T10+
Median 8 P25 6 · P75 9 · max 16
Cast same turn as drawn 19%

The "good card" funnel

257 brought · 133 players
Brought to game
257
Ever drawn
62
Reached battlefield
31
Still on board at game end
3
≥ +4.5pp

Players who cast this card win 41% of the time (n=30) , vs 20% when it never left the library (n=155).

When players drew this card but left it in hand, they won 21% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +20.8pp; 95% confidence interval +4.5pp to +37.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

67 instances
1.5%
Library
4.5%
Battlefield
46.3%
Graveyard
10.4%
Exile

Commanders that played this card

in tracked games
Card text
Nova Flame card

Nova Flame

{X} {2} {R} {R}
Sorcery
Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Erikas Perl

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.