collections_bookmark
Part of Duskmourn: House of Horror
·
Artifact Creature — Construct
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Noxious Gearhulk
2%
Live Inclusion
Times Brought
913
Decks Running
428
Median Cast Turn
7
Drawn → Played
67%
Format
First-cast turn
n=175
0%
T1
1%
T2
1%
T3
9%
T4
10%
T5
65%
T6-9
14%
T10+
Median
7
P25
6
· P75
8
· max
15
On curve
41%
(34 / 175 cast on T6)
Cast same turn as drawn
30%
The "good card" funnel
913 brought · 399 playersBrought to game
913
Ever drawn
262
Reached battlefield
175
Still on board at game end
82
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 29% of the time (n=166) , vs 23% when it never left the library (n=533).
When players drew this card but left it in hand, they won 15% (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.7pp; 95% confidence interval -1.4pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
302 instances2.6%
Library
27.2%
Battlefield
35.1%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Dr. Eggman
64 decks
-
2
Teval, the Balanced Scale
60 decks
-
3
Henzie "Toolbox" Torre
31 decks
-
4
Rendmaw, Creaking Nest
15 decks
-
5
Winter, Cynical Opportunist
15 decks
-
6
Golbez, Crystal Collector
13 decks
-
7
Megatron, Tyrant // Megatron, Destructive Force
11 decks
-
8
Urza, Chief Artificer
10 decks
-
9
K'rrik, Son of Yawgmoth
9 decks
-
10
Yarok, the Desecrated
8 decks
Card text
Noxious Gearhulk
Artifact Creature — Construct
Menace
When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
5 / 4
Tarkir: Dragonstorm Commander (TDC)
·
Mythic
·
Illustrated by Lius Lasahido
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.