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Part of Final Fantasy
·
Legendary Creature — Human Citizen
·
Final Fantasy Commander (FIC)
, Remove a counter from a nonland permanent you control: Draw a card.
Live Play Data
O'aka, Traveling Merchant
1%
Live Inclusion
Times Brought
661
Decks Running
292
Median Cast Turn
5.0
Drawn → Played
66%
Format
First-cast turn
n=102
4%
T1
21%
T2
9%
T3
6%
T4
14%
T5
34%
T6-9
13%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
25%
(21 / 102 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
662 brought · 259 playersBrought to game
662
Ever drawn
155
Reached battlefield
102
Still on board at game end
49
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 29% of the time (n=89) , vs 23% when it never left the library (n=403).
When players drew this card but left it in hand, they won 24% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval -3.5pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
185 instances4.3%
Library
26.5%
Battlefield
36.8%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
120 decks
-
2
Tom Bombadil
39 decks
-
3
Terra, Magical Adept // Esper Terra
34 decks
-
4
Yuna, Grand Summoner
34 decks
-
5
Noctis, Prince of Lucis
8 decks
-
6
Mirko, Obsessive Theorist
5 decks
-
7
Jackal, Genius Geneticist
4 decks
-
8
Shang-Chi and the Ten Rings
4 decks
-
9
Xavier Sal, Infested Captain
4 decks
-
10
Rikala, Homarid King
3 decks
Card text
O'aka, Traveling Merchant
Legendary Creature — Human Citizen
1 / 2
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Fang Xinyu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.