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Part of The Lost Caverns of Ixalan
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Creature — Vampire Knight
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Oathsworn Vampire
1%
Live Inclusion
Times Brought
315
Decks Running
113
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=59
3%
T1
19%
T2
14%
T3
8%
T4
14%
T5
41%
T6-9
2%
T10+
Median
5
P25
3
· P75
7
· max
10
On curve
22%
(11 / 59 cast on T2)
Cast same turn as drawn
32%
The "good card" funnel
315 brought · 111 playersBrought to game
315
Ever drawn
74
Reached battlefield
59
Still on board at game end
31
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.6pp
Players who cast this card win 18% of the time (n=56) , vs 18% when it never left the library (n=215).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.1pp; 95% confidence interval -10.6pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances3.8%
Library
38.8%
Battlefield
41.3%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
57 decks
-
2
Clavileño, First of the Blessed
26 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
7 decks
-
4
Carmen, Cruel Skymarcher
3 decks
-
5
Astarion, the Decadent
2 decks
-
6
Edgar, Charmed Groom // Edgar Markov's Coffin
2 decks
-
7
Elas il-Kor, Sadistic Pilgrim
2 decks
-
8
Elenda, the Dusk Rose
2 decks
-
9
Fumulus, the Infestation
2 decks
-
10
Teysa Karlov
2 decks
Card text
Oathsworn Vampire
Creature — Vampire Knight
This creature enters tapped.
You may cast this card from your graveyard if you gained life this turn.
2 / 2
The Lost Caverns of Ixalan Commander (LCC)
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Uncommon
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Illustrated by Greg Opalinski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.