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Part of Final Fantasy
·
Enchantment — Aura
·
Final Fantasy Commander (FIC)
Card Preview
Observed Stasis
1%
Decklist Inclusion
Times Brought
106
Decks Running
62
In Decks
403
Decklist Inclusion
1%
Format
Final zone distribution
33 instances18.2%
Battlefield
42.4%
Graveyard
6.1%
Exile
33.3%
Hand
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
54 decks
-
2
Fire Lord Azula
2 decks
-
3
Alisaie Leveilleur
1 decks
-
4
Chromium, the Mutable
1 decks
-
5
Jon Irenicus, Shattered One
1 decks
-
6
Lyse Hext
1 decks
-
7
Niko, Light of Hope
1 decks
-
8
Omega, Heartless Evolution
1 decks
-
9
Zur, Eternal Schemer
1 decks
The "good card" funnel
106 brought · 62 playersBrought to game
106
Ever drawn
32
Reached battlefield
20
Still on board at game end
6
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.8pp
Players who cast this card win 32% of the time (n=20) , vs 18% when it never left the library (n=63).
Observed gap +13.4pp; 95% confidence interval -9.8pp to +36.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
5%
T3
5%
T4
25%
T5
40%
T6-9
25%
T10+
Median
7.0
P25
5
· P75
10
· max
13
On curve
10%
(1 / 20 cast on T4)
Cast same turn as drawn
25%
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.