Observed Stasis
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Observed Stasis
Final zone distribution
88 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
155 decks
-
2
Fire Lord Azula
12 decks
-
3
Alisaie Leveilleur
2 decks
-
4
Alphinaud Leveilleur
2 decks
-
5
Ms. Bumbleflower
2 decks
-
6
Queza, Augur of Agonies
2 decks
-
7
Vivi Ornitier
2 decks
-
8
Y'shtola Rhul
2 decks
-
9
Archelos, Lagoon Mystic
1 decks
-
10
A-Vivi Ornitier
1 decks
The "good card" funnel
339 brought · 196 playersOnce cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=35) , vs 20% when it never left the library (n=160).
When players drew this card but left it in hand, they won 18% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -5.2pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.