collections_bookmark Part of Modern Horizons 3
Ocelot Pride card art
Live Play Data

Ocelot Pride

{W} · Creature — Cat · Modern Horizons 3 (MH3)
3%
Live Inclusion
Times Brought
1546
Decks Running
645
Median Cast Turn
4.0
Drawn → Played
82%
Format

First-cast turn

n=346
26%
T1
9%
T2
9%
T3
8%
T4
13%
T5
28%
T6-9
6%
T10+
Median 4.0 P25 1 · P75 7 · max 23
On curve 26% (90 / 346 cast on T1) Cast same turn as drawn 68%

The "good card" funnel

1556 brought · 554 players
Brought to game
1556
Ever drawn
420
Reached battlefield
346
Still on board at game end
199

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.6pp

Players who cast this card win 36% of the time (n=309) , vs 27% when it never left the library (n=963).

When players drew this card but left it in hand, they won 30% (n=68).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.2pp; 95% confidence interval +2.6pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

460 instances
2.0%
Library
43.3%
Battlefield
33.7%
Graveyard
8.5%
Exile

Commanders that played this card

in tracked games
Card text
Ocelot Pride card

Ocelot Pride

{W}
Creature — Cat
First strike, lifelink Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
1 / 1
Modern Horizons 3 (MH3) · Mythic · Illustrated by Chris Seaman

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.