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Odric, Lunarch Marshal card art
Live Play Data

Odric, Lunarch Marshal

{3} {W} · Legendary Creature — Human Soldier · Innistrad Remastered (INR)
2%
Live Inclusion
Times Brought
627
Decks Running
273
Median Cast Turn
6.0
Drawn → Played
68%
Format

First-cast turn

n=118
0%
T1
2%
T2
8%
T3
14%
T4
19%
T5
44%
T6-9
14%
T10+
Median 6.0 P25 5 · P75 8 · max 14
On curve 24% (16 / 118 cast on T4) Cast same turn as drawn 24%

The "good card" funnel

627 brought · 254 players
Brought to game
627
Ever drawn
139
Reached battlefield
94
Still on board at game end
49

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.4pp

Players who cast this card win 40% of the time (n=86) , vs 25% when it never left the library (n=425).

When players drew this card but left it in hand, they won 26% (n=39).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.0pp; 95% confidence interval +4.4pp to +25.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

153 instances
1.3%
Library
32.0%
Battlefield
32.0%
Graveyard
7.8%
Exile

Commanders that played this card

in tracked games
Card text
Odric, Lunarch Marshal card

Odric, Lunarch Marshal

{3} {W}
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
3 / 3
Innistrad Remastered (INR) · Rare · Illustrated by Chase Stone

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.