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Odric, Lunarch Marshal card art
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Odric, Lunarch Marshal

{3} {W} · Legendary Creature — Human Soldier · Innistrad Remastered (INR)
Times Brought
200
Decks Running
100
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Odric, Lunarch Marshal card

Odric, Lunarch Marshal

{3} {W}
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
3 / 3
Innistrad Remastered (INR) · Rare · Illustrated by Chase Stone

Final zone distribution

56 instances
55.4%
Battlefield
12.5%
Graveyard
3.6%
Exile
21.4%
Hand

The "good card" funnel

200 brought · 95 players
Brought to game
200
Ever drawn
41
Reached battlefield
30
Still on board at game end
31

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.2pp

Players who cast this card win 29% of the time (n=26) , vs 29% when it never left the library (n=128).

Observed gap -0.1pp; 95% confidence interval -10.2pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=30
0%
T1
0%
T2
7%
T3
17%
T4
10%
T5
50%
T6-9
17%
T10+
Median 6.5 P25 5 · P75 9 · max 18
On curve 23% (5 / 30 cast on T4) Cast same turn as drawn 32%
30 of 100 times cast 30%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.