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Part of Dominaria United
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Legendary Creature — Human Soldier
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Innistrad Remastered (INR)
Card Preview
Odric, Lunarch Marshal
Times Brought
200
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Odric, Lunarch Marshal
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
3 / 3
Innistrad Remastered (INR)
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Rare
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Illustrated by Chase Stone
Final zone distribution
56 instances55.4%
Battlefield
12.5%
Graveyard
3.6%
Exile
21.4%
Hand
Commanders that played this card
in tracked games-
1
Jodah, the Unifier
12 decks
-
2
Odric, Lunarch Marshal
8 decks
-
3
Dihada, Binder of Wills
6 decks
-
4
Éowyn, Shieldmaiden
5 decks
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5
Aurelia, the Warleader
4 decks
-
6
Bre of Clan Stoutarm
4 decks
-
7
Cecil, Dark Knight // Cecil, Redeemed Paladin
3 decks
-
8
Alela, Artful Provocateur
2 decks
-
9
Bruenor Battlehammer
2 decks
-
10
Greymond, Avacyn's Stalwart
2 decks
The "good card" funnel
200 brought · 95 playersBrought to game
200
Ever drawn
41
Reached battlefield
30
Still on board at game end
31
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.2pp
Players who cast this card win 29% of the time (n=26) , vs 29% when it never left the library (n=128).
Observed gap -0.1pp; 95% confidence interval -10.2pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
0%
T2
7%
T3
17%
T4
10%
T5
50%
T6-9
17%
T10+
Median
6.5
P25
5
· P75
9
· max
18
On curve
23%
(5 / 30 cast on T4)
Cast same turn as drawn
32%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.