Open the Armory card art
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Open the Armory

{1} {W} · Sorcery · Commander Legends (CMR)
2%
Decklist Inclusion
Times Brought
295
Decks Running
153
In Decks
1307
Decklist Inclusion
2%
Format

Final zone distribution

64 instances
1.6%
Library
3.1%
Battlefield
67.2%
Graveyard
9.4%
Exile

The "good card" funnel

295 brought · 147 players
Brought to game
295
Ever drawn
58
Reached battlefield
42
Still on board at game end
2
≥ -8.4pp

Players who cast this card win 35% of the time (n=40) , vs 29% when it never left the library (n=217).

Observed gap +5.7pp; 95% confidence interval -8.4pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=42
12%
T1
7%
T2
17%
T3
10%
T4
17%
T5
29%
T6-9
10%
T10+
Median 5.0 P25 3 · P75 6 · max 11
On curve 19% (3 / 42 cast on T2) Cast same turn as drawn 46%
42 of 100 times cast 42%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.