Ophidian Eye
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Ophidian Eye
Final zone distribution
186 instancesCommanders that played this card
in tracked games-
1
Vivi Ornitier
135 decks
-
2
Y'shtola, Night's Blessed
121 decks
-
3
Ghyrson Starn, Kelermorph
37 decks
-
4
Niv-Mizzet, Parun
28 decks
-
5
Crystal, Inhuman Princess
15 decks
-
6
Kefka, Court Mage // Kefka, Ruler of Ruin
4 decks
-
7
Malcolm, Keen-Eyed Navigator
4 decks
-
8
Kratos, Stoic Father
3 decks
-
9
Nekusar, the Mindrazer
3 decks
-
10
Garth One-Eye
2 decks
The "good card" funnel
748 brought · 331 playersOnce cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 39% of the time (n=109) , vs 25% when it never left the library (n=405).
When players drew this card but left it in hand, they won 24% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.6pp; 95% confidence interval +9.0pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.