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Game Changer
on the MTG Commander Game Changers list
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Part of Marvel Super Heroes
·
Creature — Human Rogue
·
Commander Legends (CMR)
Card Preview
Opposition Agent
2%
Decklist Inclusion
Times Brought
347
Decks Running
193
In Decks
1613
Decklist Inclusion
2%
Format
Final zone distribution
98 instances2.0%
Library
16.3%
Battlefield
35.7%
Graveyard
16.3%
Exile
Commanders that played this card
in tracked games-
1
Oloro, Ageless Ascetic
10 decks
-
2
Sheoldred, the Apocalypse
8 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
6 decks
-
4
Yuriko, the Tiger's Shadow
5 decks
-
5
Doctor Doom, Unrivaled
4 decks
-
6
Jon Irenicus, Shattered One
4 decks
-
7
Tergrid, God of Fright // Tergrid's Lantern
4 decks
-
8
Breena, the Demagogue
3 decks
-
9
Fire Lord Azula
3 decks
-
10
Kenrith, the Returned King
3 decks
The "good card" funnel
347 brought · 157 playersBrought to game
347
Ever drawn
81
Reached battlefield
46
Still on board at game end
16
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.9pp
Players who cast this card win 23% of the time (n=44) , vs 19% when it never left the library (n=233).
When players drew this card but left it in hand, they won 22% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.0pp; 95% confidence interval -7.9pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
2%
T1
2%
T2
17%
T3
15%
T4
15%
T5
43%
T6-9
4%
T10+
Median
5.0
P25
4
· P75
7
· max
16
On curve
22%
(8 / 46 cast on T3)
Cast same turn as drawn
35%
46 of 100 times cast
46%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.