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Game Changer
on the MTG Commander Game Changers list
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Part of Marvel Super Heroes
·
Creature — Human Rogue
·
Commander Legends (CMR)
Live Play Data
Opposition Agent
4%
Live Inclusion
Times Brought
1642
Decks Running
809
Median Cast Turn
5
Drawn → Played
59%
Format
First-cast turn
n=217
2%
T1
7%
T2
17%
T3
17%
T4
13%
T5
37%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
16
On curve
25%
(36 / 217 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
1642 brought · 618 playersBrought to game
1642
Ever drawn
367
Reached battlefield
217
Still on board at game end
88
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.2pp
Players who cast this card win 28% of the time (n=195) , vs 21% when it never left the library (n=1012).
When players drew this card but left it in hand, they won 27% (n=132).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval -0.2pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
444 instances2.0%
Library
19.8%
Battlefield
33.3%
Graveyard
16.9%
Exile
Commanders that played this card
in tracked games-
1
Tergrid, God of Fright // Tergrid's Lantern
29 decks
-
2
Oloro, Ageless Ascetic
20 decks
-
3
Deadpool, Trading Card
18 decks
-
4
Fire Lord Azula
16 decks
-
5
Sen Triplets
16 decks
-
6
Sheoldred, the Apocalypse
16 decks
-
7
K'rrik, Son of Yawgmoth
15 decks
-
8
Y'shtola, Night's Blessed
15 decks
-
9
Zur the Enchanter
15 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
14 decks
Card text
Opposition Agent
Creature — Human Rogue
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
3 / 2
Commander Legends (CMR)
·
Rare
·
Illustrated by Scott Murphy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.