Oracle of Mul Daya card art
Card Preview

Oracle of Mul Daya

{3} {G} · Creature — Elf Shaman · Edge of Eternities Commander (EOC)
3%
Decklist Inclusion
Times Brought
139
Decks Running
85
In Decks
773
Decklist Inclusion
3%
Format

Final zone distribution

47 instances
6.4%
Library
36.2%
Battlefield
29.8%
Graveyard
6.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

143 brought · 79 players
Brought to game
143
Ever drawn
45
Reached battlefield
30
Still on board at game end
17

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

+9.2pp

Players who cast this card win 33% of the time (n=30) , vs 24% when it never left the library (n=88).

When players drew this card but left it in hand, they won 35% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

95% confidence interval -7.6pp to +26.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=30
3%
T1
10%
T2
10%
T3
0%
T4
20%
T5
53%
T6-9
3%
T10+
Median 6.0 P25 5 · P75 6 · max 14
On curve 23% (0 / 30 cast on T4) Cast same turn as drawn 41%
47 of 25 observed games 100%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked
Why isn't there more data on this card?

Playgroup Live has been collecting per-card gameplay data since 2023. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.

How is Playgroup Live card data collected?

Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.