collections_bookmark Part of Edge of Eternities
Oracle of Mul Daya card art
Live Play Data

Oracle of Mul Daya

{3} {G} · Creature — Elf Shaman · Edge of Eternities Commander (EOC)
5%
Live Inclusion
Times Brought
1009
Decks Running
495
Median Cast Turn
5.0
Drawn → Played
68%
Format

First-cast turn

n=174
2%
T1
5%
T2
14%
T3
18%
T4
20%
T5
37%
T6-9
5%
T10+
Median 5.0 P25 4 · P75 7 · max 20
On curve 39% (31 / 174 cast on T4) Cast same turn as drawn 35%

The "good card" funnel

1013 brought · 414 players
Brought to game
1013
Ever drawn
256
Reached battlefield
174
Still on board at game end
94

Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.1pp

Players who cast this card win 32% of the time (n=154) , vs 24% when it never left the library (n=647).

When players drew this card but left it in hand, they won 40% (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.1pp; 95% confidence interval -0.1pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

279 instances
4.7%
Library
33.7%
Battlefield
32.3%
Graveyard
6.8%
Exile

Commanders that played this card

in tracked games
Card text
Oracle of Mul Daya card

Oracle of Mul Daya

{3} {G}
Creature — Elf Shaman
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
2 / 2
Edge of Eternities Commander (EOC) · Rare · Illustrated by Vance Kovacs

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.