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Part of The Hobbit
·
Legendary Artifact — Equipment
·
The Hobbit (HOB)
Live Play Data
Orcrist, Goblin-cleaver
1%
Live Inclusion
Times Brought
862
Decks Running
398
Median Cast Turn
6
Drawn → Played
64%
Format
First-cast turn
n=115
0%
T1
3%
T2
14%
T3
15%
T4
17%
T5
43%
T6-9
8%
T10+
Median
6
P25
4
· P75
7
· max
13
On curve
17%
(16 / 115 cast on T3)
Cast same turn as drawn
26%
The "good card" funnel
862 brought · 345 playersBrought to game
862
Ever drawn
179
Reached battlefield
115
Still on board at game end
89
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 25% of the time (n=102) , vs 21% when it never left the library (n=545).
When players drew this card but left it in hand, they won 17% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.6pp; 95% confidence interval -3.7pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
191 instances5.8%
Library
46.6%
Battlefield
18.8%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Thorin, King of Durin's Folk
76 decks
-
2
Dáin of the Ancient Halls
35 decks
-
3
Ekthi, Contaminator Priest
26 decks
-
4
Smaug the Magnificent
15 decks
-
5
The Great Goblin
13 decks
-
6
Chief of the Wilds
10 decks
-
7
Beorn the Fierce
9 decks
-
8
Vihaan, Goldwaker
8 decks
-
9
Cloud, Ex-SOLDIER
7 decks
-
10
Smaug the Impenetrable
7 decks
Card text
Orcrist, Goblin-cleaver
Legendary Artifact — Equipment
Equipped creature gets +2/+2 and has trample.
Whenever equipped creature deals combat damage to a player, choose a creature type. Create a Treasure token for each creature you control of that type.
Equip 
The Hobbit (HOB)
·
Mythic
·
Illustrated by Erikas Perl
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.