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Part of Outlaws of Thunder Junction
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Creature — Brushwagg Mount
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Ornery Tumblewagg
0%
Live Inclusion
Times Brought
346
Decks Running
113
Median Cast Turn
5.5
Drawn → Played
69%
Format
First-cast turn
n=52
0%
T1
10%
T2
12%
T3
23%
T4
6%
T5
46%
T6-9
4%
T10+
Median
5.5
P25
4
· P75
7
· max
12
On curve
21%
(6 / 52 cast on T3)
Cast same turn as drawn
18%
The "good card" funnel
346 brought · 104 playersBrought to game
346
Ever drawn
75
Reached battlefield
52
Still on board at game end
32
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.6pp
Players who cast this card win 24% of the time (n=46) , vs 27% when it never left the library (n=238).
When players drew this card but left it in hand, they won 30% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.3pp; 95% confidence interval -15.6pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
83 instances38.6%
Battlefield
32.5%
Graveyard
3.6%
Exile
25.3%
Hand
Commanders that played this card
in tracked games-
1
Bristly Bill, Spine Sower
7 decks
-
2
Sab-Sunen, Luxa Embodied
7 decks
-
3
Skullbriar, the Walking Grave
6 decks
-
4
Halana and Alena, Partners
5 decks
-
5
Jandor, Fortuned Traveler
5 decks
-
6
Tidus, Yuna's Guardian
5 decks
-
7
Wolverine, Best There Is
5 decks
-
8
Hamza, Guardian of Arashin
4 decks
-
9
Byrke, Long Ear of the Law
3 decks
-
10
Caradora, Heart of Alacria
3 decks
Card text
Ornery Tumblewagg
Creature — Brushwagg Mount
At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
2 / 2
Outlaws of Thunder Junction (OTJ)
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Rare
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Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.