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Part of Murders at Karlov Manor
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Creature — Human Advisor
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Orzhov Advokist
1%
Live Inclusion
Times Brought
752
Decks Running
328
Median Cast Turn
5
Drawn → Played
66%
Format
First-cast turn
n=139
1%
T1
9%
T2
14%
T3
16%
T4
13%
T5
38%
T6-9
9%
T10+
Median
5
P25
4
· P75
8
· max
18
On curve
24%
(20 / 139 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
752 brought · 313 playersBrought to game
752
Ever drawn
210
Reached battlefield
139
Still on board at game end
65
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 33% of the time (n=130) , vs 22% when it never left the library (n=443).
When players drew this card but left it in hand, they won 32% (n=63).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.1pp; 95% confidence interval +2.5pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
225 instances2.7%
Library
28.9%
Battlefield
35.1%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Gluntch, the Bestower
41 decks
-
2
Breena, the Demagogue
33 decks
-
3
Nelly Borca, Impulsive Accuser
32 decks
-
4
Kynaios and Tiro of Meletis
21 decks
-
5
Atraxa, Praetors' Voice
20 decks
-
6
The Sentry, Golden Guardian
20 decks
-
7
Queen Marchesa
15 decks
-
8
Kenrith, the Returned King
12 decks
-
9
Leinore, Autumn Sovereign
12 decks
-
10
Baeloth Barrityl, Entertainer
9 decks
Card text
Orzhov Advokist
Creature — Human Advisor
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
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Murders at Karlov Manor Commander (MKC)
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Uncommon
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Illustrated by Jason A. Engle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.