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Part of Murders at Karlov Manor
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Creature — Human Advisor
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Orzhov Advokist
1%
Live Inclusion
Times Brought
605
Decks Running
270
Median Cast Turn
5.0
Drawn → Played
66%
Format
First-cast turn
n=112
1%
T1
9%
T2
14%
T3
17%
T4
14%
T5
37%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
7
· max
17
On curve
24%
(16 / 112 cast on T3)
Cast same turn as drawn
26%
The "good card" funnel
605 brought · 256 playersBrought to game
605
Ever drawn
171
Reached battlefield
112
Still on board at game end
50
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.5pp
Players who cast this card win 33% of the time (n=105) , vs 23% when it never left the library (n=358).
When players drew this card but left it in hand, they won 35% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.2pp; 95% confidence interval +0.5pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
182 instances2.7%
Library
27.5%
Battlefield
36.3%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Gluntch, the Bestower
35 decks
-
2
Breena, the Demagogue
29 decks
-
3
Nelly Borca, Impulsive Accuser
22 decks
-
4
Kynaios and Tiro of Meletis
20 decks
-
5
The Sentry, Golden Guardian
19 decks
-
6
Atraxa, Praetors' Voice
16 decks
-
7
Queen Marchesa
13 decks
-
8
Leinore, Autumn Sovereign
12 decks
-
9
Kenrith, the Returned King
9 decks
-
10
Baeloth Barrityl, Entertainer
6 decks
Card text
Orzhov Advokist
Creature — Human Advisor
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
1 / 4
Murders at Karlov Manor Commander (MKC)
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Uncommon
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Illustrated by Jason A. Engle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.