collections_bookmark
Part of Edge of Eternities
·
Creature — Plant Wurm
·
Edge of Eternities (EOE)
Live Play Data
Ouroboroid
3%
Live Inclusion
Times Brought
1097
Decks Running
481
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=178
0%
T1
1%
T2
9%
T3
18%
T4
21%
T5
45%
T6-9
6%
T10+
Median
6.0
P25
4
· P75
7
· max
17
On curve
28%
(32 / 178 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
1097 brought · 417 playersBrought to game
1097
Ever drawn
261
Reached battlefield
178
Still on board at game end
99
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.4pp
Players who cast this card win 41% of the time (n=160) , vs 28% when it never left the library (n=706).
When players drew this card but left it in hand, they won 33% (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.1pp; 95% confidence interval +5.4pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
290 instances4.1%
Library
34.1%
Battlefield
25.2%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Beorn the Fierce
22 decks
-
2
Bristly Bill, Spine Sower
21 decks
-
3
Tidus, Yuna's Guardian
20 decks
-
4
The Wise Mothman
19 decks
-
5
Yuna, Grand Summoner
16 decks
-
6
The Astonishing Ant-Man
14 decks
-
7
The Muckslinger Gang
14 decks
-
8
Zimone, Infinite Analyst
11 decks
-
9
Jenova, Ancient Calamity
9 decks
-
10
Helga, Skittish Seer
8 decks
Card text
Ouroboroid
Creature — Plant Wurm
At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power.
1 / 3
Edge of Eternities (EOE)
·
Mythic
·
Illustrated by Samuel Perin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.