collections_bookmark Part of Edge of Eternities
Ouroboroid card art
Live Play Data

Ouroboroid

{2} {G} {G} · Creature — Plant Wurm · Edge of Eternities (EOE)
3%
Live Inclusion
Times Brought
1097
Decks Running
481
Median Cast Turn
6.0
Drawn → Played
68%
Format

First-cast turn

n=178
0%
T1
1%
T2
9%
T3
18%
T4
21%
T5
45%
T6-9
6%
T10+
Median 6.0 P25 4 · P75 7 · max 17
On curve 28% (32 / 178 cast on T4) Cast same turn as drawn 26%

The "good card" funnel

1097 brought · 417 players
Brought to game
1097
Ever drawn
261
Reached battlefield
178
Still on board at game end
99

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.4pp

Players who cast this card win 41% of the time (n=160) , vs 28% when it never left the library (n=706).

When players drew this card but left it in hand, they won 33% (n=74).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.1pp; 95% confidence interval +5.4pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

290 instances
4.1%
Library
34.1%
Battlefield
25.2%
Graveyard
11.0%
Exile

Commanders that played this card

in tracked games
Card text
Ouroboroid card

Ouroboroid

{2} {G} {G}
Creature — Plant Wurm
At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power.
1 / 3
Edge of Eternities (EOE) · Mythic · Illustrated by Samuel Perin

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.